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(PDF) Mastering Autodesk Inventor | Muhammad Nasrullah – – {{l10n_strings.ADD_TO_A_COLLECTION}}

Autodesk Inventor Essentials Plus demonstrates critical CAD concepts, from basic sketching and modeling through advanced modeling techniques, as it equips you with the skills to master this powerful professional tool. The book walks you through every component of the software, including the user interface, toolbars, dialogue boxes, sketch tools, drawing views, assembly modeling, and more.
Its unique modular organization puts key information at your fingertips, while step-by-step tutorials make it an ideal resource for self-learning. Packed with vivid illustrations and practical exercises that emphasize modern-day applications, Autodesk Inventor Essentials Plus will prepare you for work in the real world. Each chapter is organized into four sections.
Objectives, which describe the content and learning objectives; topic coverage, which presents a concise review of the topic; exercises, which present the workflow for a specific command or process through illustrated step-by-step instructions; and finally a checking your skills section, which tests your understanding of the material. This manual is designed to be used in instructor-led courses, although you may also find it helpful as a self-paced learning tool. For additional information on downloading, unzipping, and using these files visit the downloads section on our FAQ page.
The following downloadable resources require that you are registered , logged in and have been authenticated as an instructor. Banach , Shawna Lockhart. Beginner – Intermediate. Chapter 6 introduces you to Sheet Metal modeling. You will create a sheet metal part using the tools available in the Sheet Metal environment. Chapter 7 teaches you create Top-down assemblies. It also introduces you create mechanisms by applying joints between the parts. Chapter 8: teaches you to apply dimensions and annotations to a 2D drawing.
Contents Chapter 9: teaches you to add 3D annotations and tolerances to a 3D model. In addition, you will learn about the user interface. Inventor is Feature Based. Features are shapes that are combined to build a part.
You can modify these shapes individually. Most of the features are sketch-based. A sketch is a 2D profile and can be extruded, revolved, or swept along a path to create features. Getting Started with Inventor Inventor is parametric in nature.
You can specify standard parameters between the elements. Changing these parameters changes the size and shape of the part. For example, see the design of the body of a flange before and after modifying the parameters of its features. Click All Programs. On the Create New File dialog, click the Templates folder located at the top left corner. You can also select the Metric folder to view various metric templates.
Click Create to start a new part file. Notice these important features of the Inventor window. Ribbon Ribbon is located at the top of the window. It consists of various tabs.
When you click on a tab, a set of tools appear. These tools are arranged in panels. You can select the required tool from this panel. The following sections explain the various tabs of the ribbon available in Autodesk Inventor. The 3D Model ribbon tab This ribbon tab contains the tools to create 3D features, planes, surfaces, and so on. The Inspect ribbon tab This ribbon tab has tools to measure the objects. It also has analysis tools to analyze the draft, curvature, surface and so on.
Sketch ribbon tab This ribbon tab contains all the sketch tools. Assemble ribbon tab This ribbon tab contains the tools to create an assembly. It is available in an assembly file. Presentation ribbon tab This tab contains the tools to create the exploded views of an assembly. It also has the tools to create presentations, assembly instructions, and animation of an assembly.
Drawing Environment ribbon tabs In the Drawing Environment, you can create print-ready drawings of a 3D model. The ribbon tabs in this environment contain tools to create 2D drawings. File Menu This appears when you click on the File tab located at the top left corner. This menu contains the options to open, print, export, manage, save, and close a file. It contains the tools such as New, Save, Open, and so on. You can customize this toolbar by clicking the down arrow at the right side of this toolbar.
Browser window This is located at the left side of the window. It contains the list of operations carried in an Autodesk Inventor file. It displays the prompts and the actions taken while using the tools. Navigation Bar This is located at the right side of the window. It contains the tools to zoom, rotate, pan, or look at a face of the model. View Cube It is located at the top right corner of the graphics window.
It is used to set the view orientation of the model. Shortcut Menus and Marking Menus When you click the right mouse button, a shortcut menu along with a marking menu appears. A shortcut menu contains a list of some important options.
The marking menu contains important tools. It allows you to access the tools quickly. You can customize the marking menu add or remove tools. It consists of various options, which help you to complete the operation. The following figure shows the components of the dialog. However, in Autodesk Inventor , the mini toolbar does not appear by default. You need to check the Mini Toolbar option available on the User Interface drop-down of the Windows panel of the View ribbon tab to display the mini toolbar.
On the Customize dialog, use the tabs to customize the ribbon or marking menu, or shortcut keys. For example, to add a command to the ribbon, select the command from the list on the left side of the dialog and click the Add button. If you want to remove a command from the ribbon, then select it from the right-side list and click the Remove button.
Click OK to make the changes to effect. Set the Background value to 1 Color to change the background to plain. Select the required color scheme from the Color Scheme group. Click OK. Start Autodesk Inventor by clicking the Autodesk Inventor icon on your desktop.
Click the New button on the Projects dialog. Enter Oldham Coupling in the Name field. Click Finish. Part Modeling Basics 9. Click Done. Starting a New Part File 1. On the Create New File dialog, click the Templates folder located the top right corner.
Click the Standard. Click the Create button on the Create New File dialog. Move the cursor to the sketch origin, and then click on it. Drag the cursor and click to create a circle. Press ESC to deactivate the tool. A new model window appears. Starting a Sketch 1. The sketch starts. In this section, you will specify the size of the sketched circle by adding dimensions.
As you add dimensions, the sketch can attain any one of the following states: Fully Constrained sketch: In a fully constrained sketch, the positions of all the entities are fully described by dimensions, constraints, or both. In a fully constrained sketch, all the entities are dark blue color. Under Constrained sketch: Additional dimensions, constraints, or both are needed to completely specify the geometry.
In this state, you can drag under constrained sketch entities to modify the sketch. An under constrained sketch entity is in black color. The first feature is an extruded feature from a sketched circular profile. You will begin by sketching the circle. If you add any more dimensions to a fully constrained sketch, a message box will appear showing that dimension over constraints the sketch.
Click Accept to convert the unwanted dimension into a driven dimension. Creating the Base Feature The first feature in any part is called a base feature.
You now create this feature by extruding the sketched circle. You can also create dimensions while creating the sketch objects. To do this, enter the dimension values in the boxes displayed while sketching.
Type-in 0. Click the Direction 1 5. Click OK on the Extrude dialog to create the extrusion. Select the circle and click; the Edit Dimension box appears. Enter 4 in the Edit Dimension box and click the green check. Press Esc to deactivate the Dimension tool. Click Finish Sketch on the Exit panel.
Click Zoom All on the Navigate Bar. To display the part in different modes, select the options in the Visual Style drop-down on the Appearance panel of the View tab.
To magnify a model in the graphics area, you can use the zoom tools available on the Zoom drop-down in the Navigate panel of the View tab. Realistic Click Zoom All to display the part full size in the current window. Click Zoom Window, and then drag the pointer to create a rectangle; the area in the rectangle zooms to fill the window. Shaded Click Zoom, and then drag the pointer. Dragging up zooms out; dragging down zooms in. Click on a vertex, an edge, or a feature, and then click Zoom Selected; the selected item zooms to fill the window.
You may change the display mode whenever you want. Draw another line below the previous line. Click on the front face of the part. Click Line on the Create panel. Click on the circular edge to specify the first point of the line.
Move the cursor towards right. Click on the other side of the circular edge; a line is drawn. Horizontal Constraint. Select the two lines to make them horizontal. Select the two horizontal lines to make them equal. Click Dimension on the Constrain panel of the Sketch ribbon tab.
Select the two horizontal lines. Move the cursor toward right and click to locate the dimension; the Edit Dimension box appears. Enter 0. On the Extrude dialog, click the Direction 1 icon, and then OK to create the extrusion. By default, the ambient shadows are displayed on the model. The Shadows dropdown has two more options, which you use based on your requirement. Click in the region bounded by the two horizontal lines.
You can reuse the sketch of an already existing feature. To do this, expand the feature in the Browser Window, right click on the sketch, and select Share Sketch from the shortcut menu. You will notice that the sketch is visible in the graphics window. You can also unshare the sketch by right clicking on it and selecting Unshare. Use the Free Orbit 3. Right click and select OK. Click on the back face of the part. Draw two lines, as shown below refer to the Adding an Extruded Feature section to know how to draw lines.
Make sure that the endpoints of the lines are coincident with the circular edge. Follow the next two steps, if they are not coincident. Skip the above two steps if the endpoints of the lines are coincident with the circular edge. You can specify a point using various point snap options. To do this, activate a sketching tool, right click and select Point Snaps; a list of point snaps appears.
Now, you can select only the specified point snap. Next, select the end point of the line and the circular edge. Select the two lines to make them vertical. Select the two vertical lines to make them equal. Create a dimension of 0. Likewise, make the other endpoints of the lines coincident with the circular edge. Click Finish Sketch. Click inside the region enclosed by two lines, if they are not already selected.
Type 0. To move the part view, click Pan. Saving the Part 1. Navigate Bar, and then drag the part to move it in the graphics area. Click Save on the Quick Access Toolbar. On the Save As dialog, type-in Disc in the File name box. Click Save to save the file. Create a sketch similar to that shown in figure. Sketching a Revolve Profile You create the base feature of the flange by revolving a profile around a centerline.
Select the YZ plane. Centerline 6. Create a centerline, as shown below. Part Modeling Basics 8. Click Fix You can display all the constraints by right clicking on the Constrain panel. You can hide all the constraints by right clicking and selecting the Hide All Constraints option. Select the Line 1.
Click Dimension on the Constrain panel. Select the centerline and Line 2; a dimension appears. Move the pointer horizontally toward right and click to place the dimension. Place the dimension and enter 4 in the Edit Dimension box. Click the green check on the Edit Dimension dialog. Select the centerline and Line 4; a dimension appears. Move the pointer horizontally toward left and click to place the dimension. Enter 2. Select the centerline and Line 6; a dimension appears.
Enter 1. Create a dimension between the Line 1 and Line 3. Set the dimension value to 0. Create a dimension between Line 1 and Line 5. Set the dimension value to 2 inches. Right-click and select Finish 2D Sketch.
Creating the Revolved Feature 21 1. Set Extents to Full on the Revolve dialog. Part Modeling Basics The Primitives panel is added to the ribbon. Click the back face of the part; the sketch starts. Select the origin to define the center point. Move the cursor diagonally toward right. Enter 4. Press Tab key and enter 0. Click OK to create the revolved feature. Creating the Cut feature 1. On the Navigation pane, click the Orbit icon. Press and hold the left mouse button and drag the mouse; the model is rotated.
Rotate the model such that its back face is visible. On the 3D Model tab of the ribbon, click the Show Panels icon located at the right corner, and then check the Primitives option from the drop-down. Press the Enter key; the Extrude dialog appears. Expand the Extrude dialog by clicking the down arrow button.
Click the Cut button on the Extrude dialog. Click OK to create the cut feature. Apply the Equal constraint between the horizontal lines. Ensure that the endpoints of the horizontal line coincide with the circle. Apply dimension of 0. Creating another Cut feature 1. Click the Home icon located at the tope left corner of the ViewCube. Select the front face of the model. Click Extrude on the Create panel of the 3D Model.
Click in the region enclosed by the three lines and the arc. Select All from the Extents drop-down. Click the Cut Finish the sketch. You can hide or display the sketch dimensions. On the Create New File dialog, select Standard. Click Create. Click on the inner circular edge and set Radius as 0. Click OK to add the fillet. Creating the Cylindrical Feature 1. On the Save As dialog, type-in Flange in the File name box. Part Modeling Basics 2.
Click on the XY plane to select it; the sketch starts. Click at the origin and move the cursor outward. Apply the Coincident constraint between the end points of the vertical lines and the circular edge. Add dimensions to the sketch. Press Enter key; the Extrude dialog appears. Enter 4 in the Distance box.
Finish the sketch. Click Extrude on the Create panel. Click in the region enclosed by the sketch. Set Distance to 2. Click OK to create the cylinder. Creating Cut feature 1. Create a sketch on the front face of the base feature. Type-in Shaft in the File name box. Start a new part file using the Standard. Select the XY plane. Create the sketch, as shown in figure.
Enter 2 in the Distance box. Click OK to create the extrusion. Select the Fixed Plane option. Select front face as the fixed face. Select the top face as the face to be draft. Part Modeling Basics 6. Click the Flip pull direction button on the Face Draft dialog. Click OK to create the draft. Type-in Key in the File name box. You create the Oldham coupling assembly: Assembly Basics There are two ways of creating any assembly model.
Right-click and select Place Grounded at Origin; the component is placed at the origin. Right-click and select OK. Bottom-Up Approach The components are created first, and then added to the assembly file.
In this tutorial, you will create the assembly using this approach. To insert the second component, right-click and select Place Component; the Place Component dialog appears. Browse to the project folder and double-click on Shaft. Click in the window to place the component. Inserting the Base Component 1. Browse to the project folder and double-click on Flange. By applying constraints, you establish relationships between components.
Note that if you set the Solution to Flush, the faces will point in the same direction. The Place Constraint dialog appears on the screen. You can also align the centerlines of the cylindrical faces. Different assembly constraints that can be applied using this dialog are given next. Mate: Using this constraint, you can make two planar faces coplanar to each other. Tangent: This constraint is used to apply a tangent relation between two faces.
Insert: This constraint is used to make two cylindrical faces coaxial. In addition, the planar faces of the cylindrical components will be on the same plane. On the Place Constraints dialog, under the Type group, click the Mate 33 icon. Assembly Basics 3. Click on the cylindrical face of the Shaft. Click on the inner cylindrical face of the Flange. Click the Flush button on the Place Constraint dialog. Click Apply. The front face of the Shaft and the slot face of the Flange are aligned.
Click the Apply button. Ensure that the Mate icon is selected in the Type group. Click on the front face of the shaft. Ensure that the Mate button is selected in the Type group. Expand Flange: 1 in the Browser window. Select the XZ Plane of the Flange. Rotate the model. Click on the slot face of the flange, as shown in figure. Expand Shaft: 1 and select the YZ plane of the Shaft. Go to the project folder and double-click on Key. Click in the graphics window to place the key.
Right-click and click OK. Right-click on Flange: 1 in the Browser window. Click Visibility on the shortcut menu; the Flange is hidden. Click Constrain on the Relationships panel.
Click Mate on the Place Constraint dialog. Select Mate from the Solution group. Click the right mouse button on the side face of the key and click Select Other on the shortcut menu. Select the bottom face of the Key from the flyout. Click OK to assemble the components. Select the flat face of the slot. The bottom face of the key is aligned with the flat face of the slot.
Click Apply on the dialog; the mate is applied. Close the dialog. Now, you need to check whether the parts are fully constrained or not. Click the Mate icon on the Place Constraint dialog. Select Flush from the Solution group. You will notice that an arrow appears pointing in the upward or downward direction. This means that the Key is not constrained in the Z-direction. Select the front face of the Key and back face of the Shaft, as shown.
You must apply one more constraint to constrain the key. Click Constrain on the Relationships panel of the Assemble ribbon tab. Click the Mate icon the dialog. Checking the Interference The Interference Analysis dialog appears. Select the Flange and Shaft as Set 1. Click the Define Set 2 button. Select the Key as Set 2. The mate is applied between the two planes. Now, you need to turn-on the display of the Flange. Right-click on the Flange in the Browser window and select Visibility; the Flange appears.
Click in the window to place the flange sub assembly. Adding Constraints 5. Click OK; the message box appears showing that there are no interferences.
Click Constrain on the Relationships panel of the Assemble ribbon. Click the Insert button on the Place Constraint dialog. Saving the Assembly 1. Go to the project folder. Select Opposed from the Solution group. Click on the circular edge of the Flange. Click on the circular edge of the Disc.
Starting the Main assembly 1. On the Create New File dialog, click the Standard. Click Create to start a new assembly. Adding Disc to the Assembly 1. Go to the project folder and double-click on Disc. Placing the Sub-assembly 1. To insert the sub-assembly, click the Place button on the Component panel of the ribbon. Release the mouse button, right click, and select OK. Click on the face on the Flange, as shown in figure.
Click OK on the dialog. Next, you have to move the subassembly away from the Disc to apply other constraints. Click Free Move on the Position panel. Select the flange subassembly and move it. Click on the face on the Disc as shown in figure. Click the Constrain button on the Relationships panel.
Click Mate on the Place Constraints dialog. Press and hold the left mouse button and drag the cursor toward left. Insert another instance of the Flange subassembly. Apply the Insert and Mate constraints.
Starting a New Presentation File 1. The Insert dialog appears. The Presentation Environment appears, as shown. In the Model tree, double-click on Scene1 and type Explosion.
Click in the Scratch Zone area and notice that the play marker is displayed inside it. Now, the changes made to the assembly in the Scratch Zone will be the starting point of the exploded animation. You can change the orientation of the assembly, hide a component, or change the opacity of the component. Use the Capture Camera tool on the Camera panel to set the camera position for the animation. Before creating an exploded view, you need to take a look at the Storyboard displayed at the bottom of the window.
The Storyboard has the Scratch Zone located at the left side of the timeline. Also, notice that the play marker is displayed at 0 seconds in the timeline.
The Mini toolbar appears whenever you activate a tool. Assembly Basics 9. Click the Tweak Components button on the Component panel of the Presentation ribbon tab. The mini toolbar appears with different options, as shown. Type 4 in the Z box attached to the manipulator. Notice that the default duration for a tweak is 2. You can type a new value in the Duration box available on the Mini toolbar. Select Component from the Selection Filter drop-down of Mini toolbar. Select the All Components from the Tracelines drop-down.
This will create tracelines of all exploded components. Select the Flange subassembly from the graphics window. The manipulator appears on the assembly. Now, you must specify the direction along which the sub-assembly will be exploded. Click the Z axis of the manipulator. Click OK on the Mini toolbar. Right click in the graphics window and select Tweak Components from the Marking menu. Click on the Z axis of the manipulator. Select Component from the Selection filter dropdown on the Mini toolbar.
Select the other flange sub-assembly. Type 4 in the Z box attached to the manipulator, and click OK. Type 4 in the box attached to the manipulator, and then press Enter.
Click OK on the Mini Toolbar. Activate the Tweak Components command. Zoom into the flange and click on the key, as shown. On the Mini Toolbar, select Part from the dropdown, as shown.
Select the front cylinder. Type 3. Likewise, explode the parts of the flange subassembly in the opposite direction. The explosion distances are same. You can also select Current Storyboard Range and specify the start and end position of storyboard.
Animating the Explosion 1. On the Publish to Video dialog, click the folder icon and specify the project folder as the File Location. Check the Reverse option to reverse the animation. A message box appears that the video has been published. To play animation of the explosion, click the Play Current Storyboard button on the Storyboard. Click OK on the message box. Taking the Snapshot of the Explosion 1.
Click and drag the play marker on the timeline to 15 seconds. Make sure that the play marker is at 0 secs on the timeline. The snapshot appears in the Snapshot Views window. Notice that playmarker on the snapshot. It indicates that the snapshot is dependent on the storyboard.
You need to click on the Update View symbol to update the snapshot. Starting a New Drawing File 1. To start a new drawing, click the Drawing icon on the Home screen. To edit the drawing sheet, right-click on Sheet:1 in the Browser window and select Edit Sheet from the shortcut menu.
The drawing views in this tutorial are created in the Third Angle Projection. If you want to change the type of projection, then following the steps given next: On the Edit Sheet dialog, set Size to B. Creating Drawings 6. On the Style and Standard Editor dialog, specify the settings shown in figure.
On the Drawing View dialog, click Open 3. On the Open dialog, browse to the project folder. Click Save and Close. Generating the Base View 1. Set the Style to Hidden Line. Set Scale to Click on the preview, drag, and place it at the left side on the drawing sheet, as shown.
Click on the dotted line and move the cursor vertically downwards. Click outside the bottom portion of the view, as shown. Generating the Section View 1. Select the base view. Place the cursor on the top quadrant point of the circular edge, as shown. Move the pointer upward and notice the dotted line. Right-click and select Continue.
Move the cursor toward right and click to place the section view. Creating Drawings 4. Specify the center point and boundary point of the detail view, as shown in figure. Place the detail view below the base view. Creating the Detailed View Now, you have to create the detailed view of the keyway, which is displayed, in the front view. On the Detail View dialog, specify the settings, as shown next. Retrieving Dimensions Now, you will retrieve the dimensions that were applied to the model while creating it.
Click on the outer circle of the base view. The Retrieve Dimension dialog appears. Click on the inner horizontal edges of the section view. Select the section view from the drawing sheet. Now, you must select the dimensions to retrieve. Drag a window on the section view to select all the dimensions.
Click the right-mouse button and select OK. Select the unwanted dimensions and press Delete. Click Select Features under the Select Source group. Click OK to retrieve feature dimensions. Drag a selection box and select all the dimensions of the section view. Click and drag the dimensions to arrange them properly. Select the center hole on the base view. Place the dimension, as shown in figure. The Edit Dimension dialog appears.
Create the dimensions on the detail view, as shown in figure. Populating the Title Block 1. Creating Drawings 2. On the Flange iProperties dialog, click the tabs one-by-one and type-in data in respective fields.
Click Apply and Close. Under the Orientation section, you can change the orientation of the title block as well as the sheet orientation. Saving the Drawing 1. On the Edit Sheet dialog, set Size to B. Type-in Flange in the File Name box. Now, you will add a new sheet format to this folder. Click the right mouse button on the Borders folder and select Define New Border. Creating New Sheet Format 1. Now, you can create a new border using the sketch tools available in the Sketch tab. Click Finish Sketch on the Sketch tab of the ribbon.
On the Border dialog, click Discard. Click Create to start a new drawing file. Draw a rectangle in the Company cell of the title block. This defines the image size and location. On the Border dialog, type-in 4-Zone Border and click Save. Go to the location of your company logo or any other image location.
You must ensure that the image is located inside the project folder. Select the image file and click Open. This will insert the image into the title block.
Select Edit from shortcut menu. Click Finish Sketch on the ribbon. Click Save As on the Save Edits dialog. Click Save. In the Browser window, expand Sheet:1 and click the right mouse button on Default Border. Select Delete from the shortcut menu. Expand the Borders folder and click the right mouse button on 4-Zone Border. Select Insert from the shortcut menu. Click the right mouse button on Sheet:1 and select Create Sheet Format.
You will notice that the new sheet format is listed in the Sheet Formats folder. Select Insert from the shortcut menu to insert the title block. Click the right mouse button on Sheet: 2 and select Delete Sheet from the shortcut menu.
Creating a Custom Template 1. On Document Settings dialog, you can define the standard, sheet color, drawing view settings, and sketch settings. Click the New button located at the top of the dialog. Click the Units tab and set Precision to 3. Leave the default settings on this dialog and click Close. This will take you to the templates folder on your drive. Type-in Custom Template in the File name box. Close the drawing file without saving it. Starting a Drawing using the Custom template 1.
Click and drag the view to top-center of the drawing sheet. Move the cursor downwards and click to place the projected view. Click Create and OK to start a new drawing file. Generating the Drawing Views 1. Base on the ribbon. Adding Dimensions 1. Select Front from the ViewCube displayed on the sheet.
Select the circular edge on the base view. Click to place the dimension. Right-click and select OK to deactivate the Dimension tool. Save and close the drawing file.
Creating a New Drawing File 7. Select the horizontal edges on the base view. Move the pointer toward right and click to place the dimension. Click OK on the Edit Dimension dialog. Generating Base View 1.
Add other dimensions to drawing. Click the Home icon located above the ViewCube. Configuring the Parts list settings 1. Click and drag the view at top left corner. Generating the Exploded View 1.
Click Open existing file on this dialog; the Open dialog appears.
Autodesk inventor 2018 manual pdf free download
Language support: English, Russian Autodesk Inventor — contains a full set of flexible tools for machine-building 3D-design, product analysis, tooling, custom design and project data exchange. Inventor helps you to go beyond 3D using digital prototyping technology, based on a highly accurate 3D model that allows you to design, visualize and analyze products before the first sample is manufactured.
The technology of digital prototypes, implemented in Inventor, provides an opportunity to improve the quality of products, reduce development costs and accelerate the introduction to the market.
Engineering 3D-designing Compatible with DWG format Designing of large products, plastic parts and sheet material Visualization of projects and production documentation Automation of design Embedded capabilities of engineering calculations and finite element analysis FEM Designing of cable systems and pipelines Design of injection molds and tooling If you want to download Autodesk Inventor Professional , please click to DOWNLOAD symbol and complete check out a little help my website is maintained.
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#1 Book Autodesk Inventor Black Book PDF EPUB TUEBL MOBI, Kindle Book ~.(PDF) Mastering Autodesk Inventor | Muhammad Nasrullah –
On the Browser window, click the right mouse button on the Extrusion1 and select Show Dimensions. Select Opposed from the Solution group. Set the Orientation to Direction 1. Click OK to mirror the emboss feature. Check out the new look and enjoy easier access to your favorite features. A solid, introductory unit in fundamental electronics Kits for beginners to electronics, and building electronics on!
Autodesk inventor 2018 manual pdf free download
Drag a selection box and select all the sketch elements. To do this, activate a sketching tool, right click and select Point Snaps; a list of point snaps appears.